Wireless Mono Headset

Sony Music chief talks streaming, short-form, gaming and AI in investor presentation

By Peter Cooney / May 25, 2023
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​Recently there has been coverage of Sony Music CEO, Rob Stringer, making comments on the current state of play for music streaming. As hi-res audio is an area we cover in our Audio Software & IP Service, I thought that this highlights some interesting discussion. Stringer suggests that most streaming services are “watered down by […]

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Unity claim first lossless wireless headphones

By Joe Murray / May 25, 2023
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Swiss headphone company, Unity, has just released a pair of what they are calling the worlds first wireless lossless headphones. The headphones use a proprietary technology called Full-Fidelity that allows the headphones to receive audio which takes advantages of both Wi-Fi and Bluetooth to capture audio quality at 24-bit/96kHz. Many would argue that consumer headphones […]

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Head Acoustics offers LE Audio testing environment

By Joe Murray / May 24, 2023
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​Head Acoustics has updated its solutions to support testing of the new Bluetooth LE Audio protocol. LE Audio, while it was announced in January 2020, it is only just come to market in the past year or so. One issue for companies adopting this technology into their portfolio of headphones is the risk of negative […]

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JLab’s Work Buds

By Joe Murray / May 10, 2023
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As expected, TWS earbuds entry into the Enterprise world is in full swing.  JLab’s new workbuds are now available to order. The new earbuds, retailing for $79.99, come with a detachable boom for use as either a consumer device for listening to music, or as a call ready headset. One glaring issue that SAR sees with […]

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Xiaomi and QQ Music teamed up with Savitech’s LHDC 5.0 to wirelessly release “master tape level” 24bit/192kHz audio quality

By Peter Cooney / May 10, 2023
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This is an interesting story as it demonstrates the importance on hi-res audio in China. Here we see the coming together of a major brand, a major audio streaming service and an audio codec vendor, to help drive hi-res audio to the consumer. QQ audio is one of China’s most popular audio streaming services and has supported […]

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Wired Earbuds Are Cool Again

By Peter Cooney / May 10, 2023
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Wired earbuds were becoming a thing of the past – until now? There is still growth in the TWS market, which is why sometimes the prospect of wired earbuds goes amiss. However, the concept does make complete sense if you think about it. The Magnesium V3 Entry level IEMs piqued my interest this week. Ear […]

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xMEMS brings speakers plus programmable vent to production

By Peter Cooney / April 20, 2023
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​The SAR audio team visited xMEMS during our recent short tour of the Bay Area. During this time we were treated to a demo from the xMEMS team of its most recent products. SAR has been covering MEMS speakers for a few years now and are well versed on xMEMS products and their competitors. What […]

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Knowles Releases High-Performance Digital Voice Vibration Sensor for High-Fidelity Voice Pick-Up in TWS

By Peter Cooney / April 13, 2023
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Knowles announced its new product to compete in what is commonly known as the “bone conduction” sensor market for TWS (this should not be confused with bone conduction headphones, which transmit audio). This sensor is used to pick up the vibration of the human skull and to assist with voice pick up in noisy or windy […]

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PSB Speakers, Sonical and MQA announce partnership to create next-generation headphones

By Peter Cooney / March 29, 2023
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This is another story about the use of UWB for audio streaming, this time with a few more companies added to the mix. Sonical is central to this, offering its CosmOS for use in PSB Speakers’ headphone (due Q1, 2024). Also included is AntennaWare‘s UWB antenna and Qorvo UWB radio chip. MQA has also jumped […]

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NuraTrue Pro earbuds offer custom sound and exceptional spatial audio

By Peter Cooney / March 27, 2023
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​We hear the term ‘spatial audio’ being used a lot in in the tech world. It’s also sometimes referred to as ‘3D audio’, or ‘immersive audio’. It can get quite confusing, especially when there are two technologies which could both be referred to by any of these terms. As these technologies are relatively new, there are not […]

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