Audio
Recently there has been coverage of Sony Music CEO, Rob Stringer, making comments on the current state of play for music streaming. As hi-res audio is an area we cover in our Audio Software & IP Service, I thought that this highlights some interesting discussion. Stringer suggests that most streaming services are “watered down by […]
Read MoreThis announcement demonstrates that Bluetooth LE Audio is soon to become mainstream. It’s addition to the Windows 11 will bring this to a very wide audience and allow new Bluetooth LE Audio enabled peripheral devices, such as TWS earbuds, to connect to millions of Windows PCs. SAR expects the number of Bluetooth LE Audio enabled […]
Read MoreSwiss headphone company, Unity, has just released a pair of what they are calling the worlds first wireless lossless headphones. The headphones use a proprietary technology called Full-Fidelity that allows the headphones to receive audio which takes advantages of both Wi-Fi and Bluetooth to capture audio quality at 24-bit/96kHz. Many would argue that consumer headphones […]
Read MoreThe latest announcement by Synaptics of its Vega Technology trackpad solution shows that major progress is being made by leading trackpad module vendors to drive haptics into laptops. As detailed in our report on Haptics in Computing haptics enabled trackpads are expected to be widely adopted across high end laptops and Synaptics is one of several module […]
Read MoreHead Acoustics has updated its solutions to support testing of the new Bluetooth LE Audio protocol. LE Audio, while it was announced in January 2020, it is only just come to market in the past year or so. One issue for companies adopting this technology into their portfolio of headphones is the risk of negative […]
Read MoreThere is a lot of buzz in audio markets about ‘spatial audio’ at the moment and many companies are opting to benefit from the boost in interest by offering some iteration of the concept. If you’re not familiar, the biggest player within this market is Dolby Atmos, others include Sony 360 Reality Audio which is based […]
Read MoreThe USA and Europe are spending $/€ billions to re-establish a thriving semiconductor manufacturing industry after decades of underfunding and a self-defeating focus on driving manufacturing abroad in the pursuit of short-term profit. Some forward-thinking semiconductor vendors, such as Infineon, have continued to invest in “local” manufacturing and it is now able to accelerate its […]
Read MoreAs expected, TWS earbuds entry into the Enterprise world is in full swing. JLab’s new workbuds are now available to order. The new earbuds, retailing for $79.99, come with a detachable boom for use as either a consumer device for listening to music, or as a call ready headset. One glaring issue that SAR sees with […]
Read MoreThis is an interesting story as it demonstrates the importance on hi-res audio in China. Here we see the coming together of a major brand, a major audio streaming service and an audio codec vendor, to help drive hi-res audio to the consumer. QQ audio is one of China’s most popular audio streaming services and has supported […]
Read MoreSoundHound AI has recently announced a new in-car AI assistant that combined AI generative abilities with modern voice assistant features allowing for a smoother and more relatable experience when communicating with the system. The new algorithm combines multiple platforms and search engines to ensure that only the most reliant answer is given, helping to combat […]
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